In a 2 dimensional array grid, each value grid[i][j] represents the height of a building located there. We are allowed to increase the height of any number of buildings, by any amount (the amounts can be different for different buildings). Height 0 is considered to be a building as well.
At the end, the "skyline" when viewed from all four directions of the grid, i.e. top, bottom, left, and right, must be the same as the skyline of the original grid. A city's skyline is the outer contour of the rectangles formed by all the buildings when viewed from a distance. See the following example.
What is the maximum total sum that the height of the buildings can be increased?
需要加多少块砖可以最大化这个建筑而不改变其top_bottom和left_right的视角。
Example: Input: grid = [[3,0,8,4],[2,4,5,7],[9,2,6,3],[0,3,1,0]] Output: 35 Explanation: The grid is: [ [3, 0, 8, 4], [2, 4, 5, 7], [9, 2, 6, 3], [0, 3, 1, 0] ] The skyline viewed from top or bottom is: [9, 4, 8, 7] The skyline viewed from left or right is: [8, 7, 9, 3] The grid after increasing the height of buildings without affecting skylines is: gridNew = [ [8, 4, 8, 7], [7, 4, 7, 7], [9, 4, 8, 7], [3, 3, 3, 3] ]
Notes:
1 < grid.length = grid[0].length <= 50.- All heights
grid[i][j]are in the range[0, 100]. - All buildings in
grid[i][j]occupy the entire grid cell: that is, they are a1 x 1 x grid[i][j]rectangular prism.
def maxIncreaseKeepingSkyline(self, grid):
"""
:type grid: List[List[int]]
:rtype: int
"""
top_bottom = []
left_right = []
for j in range(len(grid[0])):
one_list = []
for i in range(len(grid)):
left_right.append(max(grid[i]))
one_list.append(grid[i][j])
top_bottom.append(max(one_list))
ans = 0
for i in range(len(grid)):
for j in range(len(grid[0])):
ans += (min(left_right[i], top_bottom[j]) - grid[i][j])
return ans
本文介绍了一种算法,该算法可在不改变二维网格建筑群的四周视角的情况下,最大化增加建筑高度。通过比较原始和修改后的网格,展示了如何计算最大增加高度的方法。

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