1.服务端与客户端代码
- 服务器端:在VS创建一个空的C#项目NetworkServer
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace UnityServer
{
class NetworkServer
{
private static Socket serverSocket;
private static byte[] buffer = new byte[1024];
static void Main(string[] args)
{
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
serverSocket.Bind(new IPEndPoint(IPAddress.Any, 6000));
Console.WriteLine("服务器端启动完成");
serverSocket.Listen(100);
StartAccept();
Console.Read