Posts by Diego Farinha
Content Creation / Rendering
Mar 17, 2023
Implementing USD for Game Development Pipelines: An Interview with Polyphony Digital
Polyphony Digital, a subsidiary of Sony Interactive Entertainment Inc and the creators of Gran Turismo, has exceeded 90M copies of cumulative sell-through sales...
6 MIN READ
Content Creation / Rendering
Mar 01, 2023
Q&A with Remedy Entertainment: Adopting USD into the Game Development Pipeline
Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No...
5 MIN READ
Content Creation / Rendering
Oct 04, 2022
Implementing Path Tracing in 'Justice': An Interview with Dinggen Zhan of NetEase
We sat down with Dinggen Zhan of NetEase to discuss his team's implementation of path tracing in the popular martial arts game, Justice Online. What is your...
6 MIN READ
Content Creation / Rendering
Aug 19, 2022
Five Unique Real-Time Rendering Tips from NVIDIA Experts
We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray...
4 MIN READ
Simulation / Modeling / Design
Jul 22, 2022
Integrating NVIDIA Reflex: Q&A with Pathea Head of Technology Jingyang Xu
NVIDIA spoke with Chief Wizard of Pathea, Jingyang Xu, about himself, his company, and the process of implementing NVIDIA Reflex in My Time at Sandrock, the...
4 MIN READ
Content Creation / Rendering
Jul 20, 2022
Explore the RTX Platform within Game Engines at New ‘Level Up with NVIDIA’ Webinars
The new 'Level Up with NVIDIA' webinar series offers creators and developers the opportunity to learn more about the NVIDIA RTX platform, interact with NVIDIA...
1 MIN READ