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Community Pulse
generated 34h agoFresh insights and new projects are popping up all over GameDev.net in the last day.
- @Yakup is seeking feedback on his first game, "[Android] Neon Swarm: my first game, a mech survivor roguelike made with Godot (feedback welcome)", and it's still open for your thoughts.
- "Multithreading, scheduling in game engines with DAGs" by @raynmetal is turning into a fascinating deep dive with 13 replies exploring complex scheduling.
- @BarbedWireGloveGames just shipped two exciting Unreal Engine tools: "UMG Text Effects: Animated Rich Text and Typewriter for Unreal Engine" and "PoolKit: Actor, Widget and FX Pooling for Unreal Engine", perfect for enhancing your game's UI and performance.
- Looking for a team to join? Check out the new project teams "Jonte" and "MakeLore".
Industry Pulse
Nvidia's Jensen Huang resigns as CEO amid reports of affairs with alleged Chinese spy and two employees
Nvidia co-founder Jensen Huang has stepped down as CEO, president, and board member after reports tied him to alleged affairs involving a suspected Chinese spy and two employees. GamesIndustry.biz says …
Thanks for 25 Years, XBOX Players — From Wolfenstein 3 and Halo Firefight to Classic XBOX Games on PC: Everything Announced Today
Bethesda Celebrates XBOX 25 with id Software & MachineGames News
Available for XBOX Insiders: More Ways to Personalize Your Home, Library, and Guide
SPARKS: The ACM SIGGRAPH Digital Arts Community Keeps the Flame Burning All Year Long
Candy Crush Saga Gives Halo, Fallout, Forza and More a Sweet Makeover for XBOX’s 25th
Active Discussions
Im a young indie developer of a rhythym game who needs someone to make music for me! need someone to colab with, but I dont have any money to hire someone
[Android][US/UK] Dragon’s Prisms — volunteer closed-beta testers wanted
Rase-Grotte — a tight helicopter-in-caves game, 16 worlds (Android, free)
[Unity/C#] [Hobby] Looking for Gameplay Programmer – Sleep Break (2D Horror Game)
ARMv7 hard-float: argument corruption in native calls across the register/stack boundary
making the switch to hand painted, puzzled about light and shadow
how do AAA games animate multiple usable guns with different models(godot 4 3D)
Physics-Driven Extraction of Dynamic Fluid Asset from Monocular Video with Generative 3DGS
Monocular video can now be turned into editable fluid assets instead of one-off reconstructions, and arXiv cs.GR details a physics-driven …
A Lightweight Differentiable Method for Real-Time Skin Rendering and Digitization
Real-time skin capture is getting a lighter path: a new arXiv cs.GR paper from Mario Marquez-Balduque, Carlos Rodriguez-Pardo, and Jorge …
FAME-QP: A GPU-Accelerated Quadratic-Programming Solver for Real-Time Model Predictive Control
A GPU solver for dense quadratic programs could shave latency from real-time MPC loops, and arXiv cs.GR details FAME-QP as …
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