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Releases: Lexichu/mr2av_repo

MR2AV 0.7.2; My name is [Mac??Cheese]

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@Lexichu Lexichu released this 27 Dec 17:08
867ba65

A couple of updates on the backend, reshuffling of UI elements, and new features:

You can now rename your player in EN copies of MR2DX on Steam.
Also new to this update, you can create a datestamped backup of your entire MFDX_en folder, should you want to try some fancy business.
And attempting to shift the nature adjusted result by changing it from truncated to rounded maths.

Hopefully this should work for everyone :)

MR2AV 0.7.1.2; Duckstation - this time for real!

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@Lexichu Lexichu released this 24 Mar 15:55

[UPDATE: If you have had trouble running Duckstation prior to 26/3/2023 - 16:20 UTC, add MR2AdvancedViewer.exe.config from the downloads to your install location]

If you have downloaded this after this notice appeared, the fix is included.


Yeah, I don't have anything witty to say about this release.

Just some minor tweaks to get Duckstation support finally working. This only warranted a new release so people would get a notification to download this.

MR2AV 0.7.1.1; Duckstation, DX check automation.

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@Lexichu Lexichu released this 23 Mar 16:30
7996fcf

Apologies for the previous release of 0.7.1.1; I forgot to include the complete set of DLLs. I'm a dunce. 😰

@jroweboy was a big help with this release; doing code cleanup and adding Duckstation support, as well as automating the check between languages of MR/MF2DX.

Other changes are noted in the readme. I can't be bothered to write a smarmy joke about KTG again. 😭

MR2AV 0.7.1; First Github update!

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@Lexichu Lexichu released this 16 Jan 07:16

I'd list a bunch of extra patch notes, but the Readme for the repository does that already.

This update's major feature is addition of support for Monster Farm 2 - both DX and PS1.
DX support comes with help from @nyoriMF2 on Twitter. PS1 comes with help from the Monster Farm 2 Matome Wiki.

There's also a host of bugfixes, including re-adding support for features that accidentally got broken for the PS1 release.

To send in mail regarding MR2AV (or just to say thanks); please fill in a form at https://forms.gle/U8wYc4LGrrMjypSU8 !

Please support the official releases of MR2DX. Even if KTG are Monster Farm-ing the IP out to different companies. 🍡 😅

MR2AV 0.7; First Github release!

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@Lexichu Lexichu released this 25 Jan 00:23

This is the first release launching on GitHub.

I'd list a bunch of extra patch notes, but the Readme for the repository does that already.

The major feature is the addition of Octokit.dll; allowing us to have updates pushed out and you to get alerted of them without having to get the MR2 Discord to ping you with an @everyone.

Please support the official releases of MR2DX. Even if KTG stomped on our 9 Speed Growth monster dreams...

Test Release for if GitHub Update actually works

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@Lexichu Lexichu released this 24 Jan 19:38

This is a test release, made purely to see if the auto-update notifications actually work for MR2AV.

Please enjoy the "dabbing" Gaboo.