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Releases: NotNull92/hera-agent-unity

v0.3.23

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@github-actions github-actions released this 23 Oct 06:54

CLI v0.3.23 with Unity Connector 0.2.13 (pin #connector-0.2.13). The CLI behaves exactly as in v0.3.22; this release ships the Connector update and refreshed docs. Update the Connector.

Connector 0.2.13

  • manage_settings set_navmesh now marks the active scene dirty and tells you to save the scene. The legacy NavMesh settings live in the scene, so before this fix a change disappeared after an Editor restart. The fix also stops the call from saving unrelated assets.
  • Writes during Play Mode or a Play Mode transition return SCENE_PLAY_MODE. dry_run previews still work.

v0.3.22

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@github-actions github-actions released this 23 Oct 05:50

CLI v0.3.22 with Unity Connector 0.2.12 (pin #connector-0.2.12). Update the Connector as well.

CLI

  • New: list --tool <name> --action <action> returns only one action's schema, result and safety. For example, input drops from about 31.8 KB to about 3.2 KB.
  • The compact Light agent rules now fit 2,560 bytes for the whole output, including enabled asset and mode guidance.

Connector 0.2.12

  • Asset edits save only the asset that changed, so unrelated unsaved edits are no longer written. Project settings writes still use Unity's project-wide save, as documented.
  • manage_assets delete moves the asset to the OS trash. If the move fails, the asset stays in place and an error is returned; nothing is permanently deleted.
  • Six tool descriptions are shorter, and the details they dropped moved into help.
  • list ignores non-boolean selector values instead of failing.

v0.3.21

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@github-actions github-actions released this 23 Oct 05:02

CLI v0.3.21 with Unity Connector 0.2.11 (pin #connector-0.2.11). Update the Connector as well.

CLI

  • update now checks the release's SHA256SUMS before it replaces the executable. Releases include SHA256SUMS, starting with this one.
  • Windows PATH cleanup keeps the PATH registry value's original type and its %VAR% entries.
  • uninstall removes the real state directory ~/.hera-agent-unity.
  • install reports shell config write failures, and running it over the installed binary no longer truncates it.
  • Tool JSON output is always compact. --compact-json and HERA_AGENT_COMPACT_JSON are still accepted for compatibility.
  • Added nine help topics. Removed unused internal packages and the unused MCP SDK dependency.

Connector 0.2.11

  • Hera's own tool failures no longer add console errors unless debug logging is on.
  • Console type filters work the same under every system culture.
  • Repeated Game Feel and UI de-slop hints shrink to a short pointer.
  • Restricted exec blocks ScreenCapture and Profiler file writes.
  • 3D physics screenshot evidence stays inside the camera viewport and reports coordinates against the camera's render surface. A request that combines uGUI and physics evidence from different surface sizes is rejected with SCREENSHOT_EVIDENCE_SURFACE_CONFLICT.
  • The editor test assembly references NUnit, so it compiles when package testables are enabled.

v0.3.20

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@github-actions github-actions released this 21 Oct 06:39

Full Changelog: v0.3.19...v0.3.20

v0.3.19

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@github-actions github-actions released this 21 Oct 05:44

Full Changelog: v0.3.18...v0.3.19

v0.3.18

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@github-actions github-actions released this 21 Oct 03:04

Full Changelog: v0.3.17...v0.3.18

v0.3.17

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@github-actions github-actions released this 21 Oct 01:40

Full Changelog: v0.3.16...v0.3.17

v0.3.16

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@github-actions github-actions released this 21 Oct 01:08

Full Changelog: v0.3.15...v0.3.16

v0.3.15

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@github-actions github-actions released this 20 Oct 12:03

Full Changelog: v0.3.14...v0.3.15

v0.3.14

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@github-actions github-actions released this 20 Oct 09:44

Full Changelog: v0.3.13...v0.3.14