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Releases: shiiion/Ishiiruka
Release list
PrimeHack 1.0.4
Features
- DNA Scanner control for Prime 3
- Improved Grapple Control for Single-Tap Mode
- Reduce Bloom option for Prime 3
- Remove 'Pixel Glitch' automatically. You no longer need a texture pack for this.
- Hide Item Pickup Screen Option
- New Cheats Window under
Cheat Manager > PrimeHack - Skip MP2 Portal Cutscenes for MP2 GameCube
- Linux (X11) Compliant Default Keyboard+Mouse profile
- Improved 'Control Reticle While Locked-On' to work better with higher FoVs
PrimeHack 1.0.3
Features
- Grapple Lasso Control (Hold to grapple, release to pull).
Tap Grapple Repeatedly To Pulloption, for those who would prefer grapple lasso to not be entirely automatic.- Recentre Pitch (Up/Down) button for controller mode. Useful for atypical control schemes.
- Restore scan dashing cheat by UltiNaruto
- Option to enable and tweak cursor for GameCube versions UltiNaruto
Miscellaneous
- Extras no longer cost any FriendVouchers (Trilogy) [Cheats enabled]
- You no longer need to watch the opening portal cutscene (MP2-Trilogy) [Cheats enabled]
Fixes / Quality of Life
- Fixed some mouse inputs being dropped.
- The beam menu now works properly.
- The cursor now automatically centres when using "Control Reticle when Locked-On".
- Fixed some camera stutters/snaps in all supported games by recalculating pitch when the camera should be locked.
- Fixed PrimeHack controls not properly re-enabling after being disabled.
- Tons of Prime 3 Standalone fixes
- Refactored code
PrimeHack 1.0.2
changelog
New Controls
- Options to individually enable beam and visor menus and control them with the mouse.
- Option to control the cursor while locked onto a target.
Metroid Prime 3
- Combination Locks (Rotary Puzzles) are now fully PrimeHack controlled.
- You can now move your hand with 'Locked Camera in Motions' enabled, making it possible to always have this option on without problem.
- The camera will now always centre properly in motion puzzles with 'Lock Camera in Motions' enabled.
PrimeHack now works with
- Metroid Prime 2 NTSC GameCube
- Metroid Prime 2 PAL GameCube
Special thanks to UltiNaruto for bringing support to these
- Metroid Prime 1 NTSC-J (New Play Control)
- Metroid Prime 2 NTSC-J (New Play Control)
- Metroid Prime 3 NTSC Standalone
- Metroid Prime 3 PAL Standalone
- Metroid Prime 3 NTSC-J Standalone
We had no intention of adding support for the standalone Prime 3 games, shoutout to UltiNaruto!
Minor/Fixes
- Fixed controller sensitivity option.
- Fixed visor swapping in Prime 2 and Prime 3
- Fixed bug with looping audio when swapping out of scan visor
- The PrimeHack hotkeys tab has been moved to be more visible.
- Fixed camera snap after lock-on in MP1
- Lock Camera in Motions is now on by default.
- New default control binds!
The Field of View slider has been moved
You can now find it in Graphics > PrimeHack GFX. The FoV slider existed before PrimeHack GFX, which is why it was never there originally. Your FoV setting will be reset. We apologise for any inconvenience.
PrimeHack 1.0.1
General
- Full Code Refactor
- MP1 GameCube Support
- GameCube Controller Configure UI
- First time launch popup.
Metroid Prime 3
- Improved Motion Puzzles [Auto Completer bound to forwards and backwards]
- Lock Camera in all Motion Puzzles Option w/ Hotkey [in PrimeHack GFX] *
- Fixed Meta Ridley battle!
Cheats
- New cheats section in Hotkeys > PrimeHack
- Noclip cheat
- Invulnerability cheat [excluding Prime 3]
- Skip cutscene cheat
Fixes
- Better Boss Detection (Fixes MP3 boss battles)
- MP2 Visor Scrolling Fix
- Fixed Visor/Beam switching while locked on.
- Fixed default binds in Qt
- General UI fixes
- Savestates are a little more stable now.
- Lock Camera in Motion Puzzles will lock in every motion puzzle, which will make some puzzles such as welding and keypads impossible.
PrimeHack 1.0.0
changelog
Major
- Controller Support
- New PrimeHack GFX tab in Graphics.
- An option to enable Original Gamecube Gun Effects!
- FOV limit raised from 101 to 170!!
- Viewmodel (arm-cannon) positioning options and reduction of znear.
- Disable world culling option (fixes FOVs above 101, forced on when needed)
- Visor Scrolling
Minor
- You can now swap beams while locked on.
- Disable Bloom (Courtesy of TheHatedGravity and dreamsyntax) - Needs testing
- EFBToTexture no longer forced off in the game config.
- Asynchronous Ubershaders defaults on.
- Defence Drone boss fix (MP3).
- PrimeHack alerts users who enter PrimeHack tabs with PrimeHack Toggled off.
- AutoEFB moved to PrimeHack GFX.
- Update to defaults.
- Visor/Beam menus are now disabled and will no longer open.
- Updated to latest Beta release.
- General code refactoring.
0.3.3 Patch
Some bug fixes and a minor change for version 0.3.3
- Fixed selecting Visor 1 in MP1
- PrimeHack no longer requires cheats to be enabled.
- PrimeHack no longer locks sensor bar position
- Fixed defaults not selecting nunchuk and springball defaults to
LALT
Release 0.3.3
changelog
- Added a dedicated spring ball hotkey
- Added a next beam & previous beam hotkey for scrolling
- Added Auto Toggle EFB to Texture for scanning (in Graphics > Hacks)
- Added free-look during grapple
- Added setting to disable PrimeHack
- Improved wiimote control defaults
Ishiiruka specific change
- Updated Ishiiruka's UI to match Qt build
0.3.0 Bugfixes
Patched out several problems with 0.3.0/1
- Laggy arm cannon fixed for prime 2
- Can't rotate arm cannon while locked in for prime 1
- Beam switching fixed for prime 2 NTSC
Portable not forced anymore
What an incredibly bad idea, now portable mode isn't forced. Disregard the last update's "portable" changes, all other bugfixes are included.
Summary of updates from past two versions
MAJOR CHANGES
- Meta Ridley fight changed to use non-hack control scheme in prime 3
- Prime 2 elevator crashing tentatively fixed
minor changes
- Mouse X axis inversion option added
- Custom icon
- Fixed lack of cursor control on prime 3 death screen
- FoV slider is limited to values which don't cause visual bugs
- Panic handlers are disabled by default
Forced Portable & Bugfixes
MAJOR CHANGES
- All settings are now local to PrimeHack, importer provided
- Meta Ridley fight changed to use non-hack control scheme in prime 3
- Prime 2 elevator crashing tentatively fixed
minor changes
- Mouse X axis inversion option added
- Custom icon
- Fixed lack of cursor control on prime 3 death screen
- FoV slider is limited to values which don't cause visual bugs
- Panic handlers are disabled by default