How long to beat Phantom Blade Zero depends on how much of the game you want to see. The main story takes about 20 to 25 hours, and a full 100% run takes about 50 to 55 hours. The game launches on October 29, 2026, and this guide covers the playtime for each play style, the full chapter list, the collectibles you need for completion, and how difficulty changes the numbers. Here's how long it will take to beat Phantom Blade Zero.
Phantom Blade Zero Gameplay Length
Here is how long it will take to beat Phantom Blade Zero's main story, side quests, and everything from start to finish.
| Playstyle | Time to Beat |
|---|---|
| Main Story Only | 20 to 25 hours |
| Main Story + Side Content | 35 to 40 hours |
| Completionist (100%) | 50 to 55 hours |
| Completionist on the hardest difficulty | 65 to 70+ hours |
The main story alone is a normal length for an action game. Adding side content pushes it up by around 15 hours, which is a big jump, so it is worth deciding early which kind of player you are. If you only want the story and the boss fights, you can stay on the main path and finish in a couple of weeks of evening play. If you like clearing every corner of a map, plan for a much longer run.
What Can Change Your Playtime
Difficulty is the biggest factor. The numbers above are for a normal run, and Phantom Blade Zero has several difficulty options. Harder settings mean more deaths and more retries on bosses, so the same chapters take longer. A completionist run on the hardest difficulty will likely take well over 65 to 70 hours. There is also a post-game mode. Finishing your first playthrough unlocks the 66 Days difficulty mode, so there is more to do after the credits if you want it. In 66 Days mode, you get 66 lives only to complete the game.
If this is your first time through, it makes sense to pick a difficulty you can enjoy before worrying about a perfect run. You cannot unlock 66 Days without finishing once anyway, so there is no reason to start on the hardest setting just to save time later.
Phantom Blade Zero Main Story Mission List
The main story has 30 entries, starting with the Prologue and ending with A Soul’s Worth. Note that the missions are divided into 8 regions:
| # | Mission / Chapter Name | In-Game Region |
| 1 | Prologue | The Order's Sanctuary |
| 2 | Diverging Paths | Outskirts |
| 3 | Reckless Pursuit | Shadowed Ravine |
| 4 | Weeping Creek Valley | Weeping Creek |
| 5 | Against the Flow | Weeping Creek |
| 6 | Steel and Steam | Industrial Outpost |
| 7 | Crimson Manor | Crimson District |
| 8 | Crimson Forest | Crimson District |
| 9 | Illusion of Inanis | Inanis Ruins |
| 10 | Snake’s Reflection | Inanis Ruins |
| 11 | Village of Lu | Lu Settlement |
| 12 | Heartless Remnants | Lu Settlement |
| 13 | Pangzhen | Pangzhen Foothills |
| 14 | Town of Death | Old Pang Town (Rainblood Homage) |
| 15 | The Heart’s Trail | Pangzhen Foothills |
| 16 | The Four Serpent Houses | Serpent Valley |
| 17 | The Way Forward | Serpent Valley |
| 18 | Mandate Encampment | Northern Frontier |
| 19 | Pillars of Kunlun | Mount Kunlun Pass |
| 20 | Meigu Lake | Meigu Basin |
| 21 | Sha-Chi Powered Boat | Meigu Waters |
| 22 | Secrets at the Heart of the Lake | Sunken Pavilion |
| 23 | Allure of Vanity | Pavilion Depths |
| 24 | Illusory Pipa | Mist Plateau |
| 25 | Mountain of Imprisonment | Iron Bastion |
| 26 | Whence the Weeping | Cavern of Lament |
| 27 | Mount Soulrend | Mount Soulrend Summit |
| 28 | The Herald’s Illusion | Celestial Gateway |
| 29 | Bloodline Awakening | Inner Sanctum |
| 30 | A Soul’s Worth | The Final Horizon |
Knowing the list helps if you like to track how far into a game you are. With 30 entries and a 20-25 hour main story, each one works out to roughly 40 to 50 minutes on average, though the real length of each will vary.
What You Need to Collect for 100%
A completionist run means finding all of these:
- Fast Travel Bells - you have to find and ring these bells, which act as checkpoints in different regions
- Challenge Locations - you must defeat a wandering martial master who is hiding in plain sight
- Weapons and Phantom Edges - unlock all 30 primary weapons and 25 mechanical tools
- Accessories and Medicines - these are consumables that provide resistance and improve potions' effectiveness
- Sha-Chi Amber Shards - increase your max Sha-Chi permanently
- Blackstone Shards - permanent boost to attack and defense
- Memory Flowers - these are lore items that show you a flashback into Soul's past and history with The Order
Most of these are useful, not just a checklist. The Sha-Chi Amber Shards and Blackstone Shards make your character stronger, so collecting them as you go will make later bosses easier. If you do not plan to go for 100%, it is still worth picking up the shards you come across on the way, since they help with the main story too.
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Should You Go for 100% Completion in Phantom Blade Zero
The gap between 35 to 40 hours and 50 to 55 hours is about 15 more hours, and it is mostly collectibles. If you enjoy exploring, the permanent stat boosts make it a fair trade. If you would rather move on to the next game, finishing the story and a good share of the side content gets you most of the value in about 35 to 40 hours. You can always come back for the rest through the 66 Days mode.
FAQs
The main story takes about 20 to 25 hours. With side content, it takes 35 to 40 hours, and a 100% run takes 50 to 55 hours.
The main story has 30 entries, from the Prologue to A Soul’s Worth.
A completionist run on the hardest difficulty will likely take well over 65 to 70 hours.
It is a post-game difficulty mode that you unlock by finishing your first playthrough.