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VelosCohagen

49
Posts
11
Following
A member registered Jan 21, 2023

Recent community posts

Now, the next Level in Rrajigar Mine is loading. Thanks fpr your efforts! Now, its bedtime, but looking forward for tomorrow. After work, i will explore Unreal further. :)

Game crashes at the same spot in Rrajigar Mine as before.

Heres the link to the log file: https://www.swisstransfer.com/dl/01a16412-1990-73cc-96f5-848b3c3a108d

Unfortunately, with 1.4, it still freezes at the same spot. I also tried with a new savegame from beginning. It still freezes at his loading point.

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I tested again with Version 1.4, now Brightness is working with correct colors.

Unreal Save

Here's my folder with the savegame.

I found a bug in Rrajigar Mine. When going staright forward into the tunnel, the next section should load. But games freezes then on loading screen everytime. If needed, i can provide a save game.

No joke.

Thanks for the update. When Setting "UseWIndowsBrightness=True" in Unreal-minigl.ini, the brightness slider is working, but colors are again wrong for me with PiStorm3D.

With the updatet v1.2, colors are correct again.

Here you go: https://www.swisstransfer.com/dl/01a12c32-af65-7126-93d2-82a4c85cd726

Im using the most recent 29.1 version.

Thanks for the Update 1.2.

COlors are wrong now here on PiStorm.


Exactly.

Really nice game. Had quite some fun with it. Definitely stands out from the sheer mass of with AI-assisance developed games.

Really nice port of Unreal for the Amiga.

I encountered a bug where i cant proceed any further in the game. 

In Rrajigar Mine, the force field doent get deactivated after activating the two switches which turn it off. So, i cant proceed any further.

Is the fix for color palette still on its way?

Really nice game. Would even be better with RTG windowed mode. :-)

Thanks for fixing this. Its so much better now! :-)

Thanks for the updatet WHDLoad release. Music is working now. But music is too loud or sounds are not loud enough. When music is turned on, i can barely her the game sounds.

I mean the 020 WHDLoad-Version. Ist has no music in-game. Because of WHDLoad, this is the best version for fast Amigas with PiStorm. Would be nice to have music while playing.

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Thanks for porting these nice games.

Will there be a WHDLoad Version with music too? Would be very nice, because WHDLoad version runs much smoother on fast systems with PiStorm. Music would be a nice addition.

Thanks for the news. I think controls in the game are good as they are. Typing commannds to hack terminals is a nice idea, and will add to the immersion, as long as it wont get to camplicated. Really looking forward to play the full version of this gem of a game.

Yes. Taken from A500, KS 1.3, 512kB ChipRAM, 512kB SlowRAM. Main characters shirt has different coler and underground below him.

Hello! Nice. Game. In the most recent floppy version, there`s a bug with colors. The protagonist looks a bit different then before, ant the sky texture is purple in the lowest area of the screen. In WHDLoad version, everything seems to be right.

Nice! Cant wait to play the full game. 

Very cool game demo. Had lots of fun with. 

Can´t wait to play the full game. A real gem!

Sent a donation to support development.

Ist there a Quitkey in the Boxed HDD (LHA) Version?

Thanks for your reply. I booted the game from my gotek straight from the KS screen without booting AmigaOS in unexpanded configuration.

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Really nice Minesweeper Game with lots of fun.

I have a little bug on my A1200 with KS 3.2.3 47.115 with both AGA and ECS Version adf`s.

When i lose a level and press retry, the game gets stuck forever on blank screen with playing the game music. What i observed is, that floppy is spinning all the time while playing, but when pressing the retry button, the floppy drive stops spinning, and the drive led goes off.

When i hit ESC, them the game continues.

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i ordered the physical version yesterday. I'm really excited about the extended version of Dr. Dangerous. A WHDLoad Version would be a nice thing.

Will there be a physical version of Tiny Pixel Adventure too?

Is this still in developement?

Thanks for your advice. I tried it out by disabling CPU cache in Kickstart, but the behaviour of the game stays the same.

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Hello tukinem, thanks for your reply. I tested again, and found the reason why it doesn't work.

My A500 has two accelarator cards. On ACA1234 with 68030@50MHz, the music is sometimes playing and sometimes not in the lift and in the levels.

With ACA500plus with an 68000@28Mhz, the music is played on all screens.

The adf version copied to hdd works fine with both cpu's.

Really nice game. One of the first computer games i ever played.

Sadly, the WHDLoad Version is not running fully clean. The music isn't playing in the levels.

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For full quality you'll need a faster cpu  than stock a500, if i remember correctly al least 68000@14MHz. With 68000@28MHz and 8MB Fast RAM i can  go full quality. My a500 has 2MB of chip RAM.

I can confirm the password and typing issue.

But i like dithering. Game looks really better with dithering on.

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A really cool game became even better with V1.09! Good job!

The Remix of the 8bit soundtrack is really awesome.

A nice additional feature for the game would be some kind of 2 player coop mode.

I just ordered the physical box version.

Nice!

Very nice game. Is this AGA only? The game works on my A1200, but on my ECS Amigas the game works too, but the colours are wrong.

Thanks for updating Yoomp.

1.07 seems very stable so far. Even Amiga OS 3.2 is running now stable after quitting the game.