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Ride to Hell: Retribution

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Ride to Hell: Retribution
Ride to Hell: Retribution cover
Developers
Eutechnyx
Publishers
Deep Silver
Engines
Unreal Engine 3
Release dates
Windows June 24, 2013
Reception
Metacritic 16
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Quick time events, Shooter
Vehicles Motorcycle
Art styles Realistic
Themes Contemporary, North America
Ride to Hell: Retribution on HowLongToBeat
Ride to Hell: Retribution on IGDB
Ride to Hell: Retribution on MobyGames
Ride to Hell: Retribution on Wikipedia

Ride to Hell: Retribution is a singleplayer third-person quick time events and shooter game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Windows
Steam (unavailable)
Windows
Amazon.com (unavailable)
Windows

Monetization

DLC and expansion packs

Name Notes
Cook's Mad Recipe
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/209340/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/209340/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
No option to change the default 1280x720 resolution in-game. See Widescreen resolution.
Multi-monitor
Pillarboxed
Ultra-widescreen
Pillarboxed
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Alt+ Enter
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Can be force in the graphics card control panel.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Like many Unreal Engine 3 games, the fps is capped to 62. This can be fixed by setting MaxSmoothedFrameRate=62 in RTHEngine.ini to your desired frame rate. This may result in unusual behavior during certain segments of the game.
Color blind mode
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 3 page for more details.

Widescreen resolution

Custom resolution[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Ride to Hell\RTHGame\Config.
  2. Open RTHEngine.ini.
  3. Set FullScreenResX= and FullScreenResY= to the desired resolution.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
32-bit executables may need the LAA flag applied to work properly on modern machines.

Middleware

Middleware Notes
Interface Scaleform GFx

System requirements

Windows
MinimumRecommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo E4600
AMD Athlon 64 X2 4800
System memory (RAM) 2 GB
Storage drive (HDD/SSD) 12 GB
Video card (GPU) Nvidia GeForce 8800 GTS
ATI Radeon HD 3850
512 MB of VRAM
DirectX 9 compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References