The Game Awards 2025 are right around the corner, and we all know how this goes now, don't we? Come December 11, we'll all scream about snubs, gasp at surprise winners, and argue on Reddit megathreads about who deserved what. But at the end of the day, that's not why we show up.

The real magic of The Game Awards is the promise of the future, after all. It's the shadow drops, the long-lost revivals, and the sequels we've yearned for, for years. It's the one night every year when anything feels possible, where rumor mills become prophecy, and where long-dead franchises come back to life. And those are what unite us — seeing all the surprise reveals that we begin hoping for every time the biggest gaming conference of the year rolls around.

Prince of Persia: The Sands of Time remake

This one's bound to happen anytime now

There might never be another remake in the industry that had to be... remade. The remake for Prince of Persia: The Sands of Time was announced in what feels like ages ago, and we even saw a glimpse of the remake in 2020 with a trailer and a 2021 release window. The problem? The internet immediately took to trolling Ubisoft for making the game look like a PS3-era title, which led to the company scrapping the remake completely. Truth be told, I never saw a problem, because the game looked every bit as amazing as I remembered it in my head from my teens.

Sure, the character models looked dated, but the unique and unforgettable art style felt the same. Still, that couldn't have been the only problem, since Ubisoft completely changed studios and started from scratch. The game is supposed to come out in 2026 now, but with years of work on the remake, and another four spent on remaking the remake, it's high time that Ubisoft finally showed us a real, meaty glimpse of the game to bite our teeth into, instead of just a burnt candle coming back to life.

I'm going to inhale a long, long drag of what the kids call "hopium", and wish out loud that the extra time Ubisoft has spent on developing this remake is because they've been remaking the entire trilogy, which truly would be the definition of a dream reveal.

Action
Adventure
Systems
Released
2026
ESRB
m
Developer(s)
Ubisoft Montreal
Publisher(s)
Ubisoft
Engine
Jade
Franchise
Prince of Persia
Genre(s)
Action, Adventure

Assassin's Creed IV: Black Flag Remake

Black Flag always finds a way to be next-gen

There's no denying that Black Flag is one of the most beloved AC titles ever made, and we know full well that a remake is in the works, and nearly (or possibly fully) completed. This is the one remake that feels both inevitable and terrifying, and the latter is because the original game's magic wasn't just systems, but the vibe itself. Playing Black Flag had truly felt like jumping into a new generation, and the remake needs to deliver something similar.

A next-gen Black Flag, built on the latest Assassin's Creed engine that powered the middling-but-gorgeous Assassin's Creed Shadows could be extraordinary. We could get dynamic weather, deeper naval combat, more immersive towns this time around, and I hope to god that it does Edward Kenway justice. But most importantly, I hope we get to a see a real glimpse of it at TGA 25.

Action
Open-World
Adventure
Systems
Top Critic Avg: 85/100 Critics Rec: 91%
Released
October 29, 2013
ESRB
M for Mature: Blood, Sexual Themes, Strong Language, Use of Alcohol, Violence
Developer(s)
Ubisoft Montreal
Publisher(s)
Ubisoft
sailing-in-assassin-s-creed-4-black-flag.jpg

WHERE TO PLAY

SUBSCRIPTION
DIGITAL

The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace.

Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built.

Welcome to the Golden Age of Piracy.

Engine
AnvilNext
Genre(s)
Action, Open-World, Adventure

Max Payne 1+2 Remake — the first glimpse

I'll take this or Control 2, I'm not picky

Alex Casey in Alan Wake 2. Credit: Remedy Entertainment

Remedy had announced a full modern remake of the first two Max Payne games quite a while ago. Ever since then, we've seen or heard nothing about it except for the remake going into full production a year ago, and holding its momentum until a few months ago. That sounds like a long enough time to have something to show for it, because right now, the closest we've got is Sam Lake's Alex Casey model from Alan Wake 2. A first-look trailer at TGA would be nothing short of seismic. Max Payne is one of my favorites of all time, especially because of the traumatic impact it left on everyone who played it, including yours truly.

Seeing its noir style, rain-soaked alleys, and bullet time mechanics with Remedy's current tech on the Northlight Engine would be jaw-dropping, and I can't wait. I will admit that I'm worried about the remake potentially diminishing the impact of the loss Max went through in the first game because we'd immediately be jumping into his fling with Mona Sax in the second game, but regardless, the remake will inarguably tell a whole new generation why Max Payne walked so that modern cinematic shooters could fly. It's overdue, Remedy.

Third-Person Shooter
Systems
Released
October 14, 2003
ESRB
m
Developer(s)
Remedy Entertainment, Rockstar Vienna
Publisher(s)
Rockstar Games
Screenshot from Max Payne 2: The Fall of Max Payne video game of two men with one holding a gun up to the other and one man putting his hands up.

WHERE TO PLAY

DIGITAL
PHYSICAL

His life in ruins, Max Payne finds himself back on the NYPD. During a routine murder investigation he runs into Mona Sax, a woman he thought dead, a femme fatale murder suspect. She holds the keys to the questions that haunt him. But nothing is simple in the dark and tragic night of New York City. An army of underworld thugs stands between Max and the answers he seeks.
His journey deeper into his own personal hell continues.

Genre(s)
Third-Person Shooter

Alien Isolation 2's first look

A sequel I can't believe is happening

Alien: Isolation is one of the greatest horror games of all time, hands down. The greatest news about this masterpiece came out last year, when Sega announced that a sequel was finally in the works, and had entered early development. I know that a year after the announcement isn't a lot, and this is a game that's already been announced, but it hasn't been "revealed" yet. For years, fans of the game have begged for a sequel, while Creative Assembly continued to quietly keep pivoting to other projects.

So, a surprise reveal at TGA 2025 would be the biggest horror announcement of the decade. A next-gen AI-driven Xenomorph, with path-traced space stations? Good god, I can't wait to play this, and right now, I can't wait to see it.

Survival Horror
Systems
Top Critic Avg: 81/100 Critics Rec: 76%
Released
October 7, 2014
ESRB
M for Mature: Blood, Strong Language, Violence
Developer(s)
Creative Assembly
Publisher(s)
Sega
Engine
Cathode
Franchise
Alien

WHERE TO PLAY

DIGITAL
PHYSICAL
Genre(s)
Survival Horror

Tom Clancy's Splinter Cell Remake trailer

When am I putting on that nightvision headset again?

Rounding up the trifecta for Ubisoft game remakes I want to see is the Splinter Cell remake. It absolutely baffles me that after the absolutely solid Splinter Cell: Blacklist in 2013, we never got a sequel, but that's because the game didn't sell as well as Ubisoft wanted it to. When I say Splinter Cell fans have been starving for anything, I mean absolutely famished.

Modern stealth games owe their existence to Sam Fisher's legacy, and seeing him return in the remake they announced all the way back in 2021 could really go a long way in quenching our collective thirst. The remake is supposedly leaning into systemic stealth and tense infiltration again, choosing to go back to the roots instead of being inspired by Conviction or Blacklist's more action-oriented approach, which I have nothing against. I just want to see those three round green lights on the nightvision goggles again, please.

Action-Adventure
Stealth
Systems
Released
November 17, 2002
ESRB
t
Developer(s)
Ubisoft
Publisher(s)
Ubisoft
Engine
Unreal Engine 2
splinter-cell-in-game-screenshot-5.jpg

WHERE TO PLAY

DIGITAL
PHYSICAL

Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace!
You are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. The world balance is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.

Enter the realistic Tom Clancy universe. Suit up with the latest classified field operative gear and weapons.

All the best stealth action plus all new moves. Highly interactive environments giving players more gameplay options and the ability to strategize their actions.

Stunning environments driven by the Unreal engine. Dynamic lighting and sound effects that match reality.

Genre(s)
Action-Adventure, Stealth

Half-Life 3 — the white whale

Release the pressure, open the Valve

I know, I know. The laughs are coming. This is the dream, the myth, the mirage. The white whale of gaming. At this point, Half-Life 3 transcends "video game" status. Instead, it's a cultural phenomenon that simply never happened. It's a punchline, a prophecy, and a ghost. And yet... Valve surprised us once with Alyx. They've just announced three major new hardware launches. Half-Life 3 is one game that could truly overshadow even GTA VI in terms of anticipation, and, if revealed at TGA 2025, would absolutely demolish the internet.

Heck, I'll even settle for a simple logo drop, because that alone could incinerate the world. Social media would melt, forums would collapse, and this year's Game Awards would become a historic broadcast. I feel like we're closer than ever to this threequel, and now is the best time.

Shooter
Systems
Released
November 16, 2004
ESRB
M for Mature: Blood and Gore, Intense Violence
Developer(s)
Valve
Publisher(s)
Valve
Engine
source, havok
Franchise
Half-Life

WHERE TO PLAY

DIGITAL
PHYSICAL
Genre(s)
Shooter

This is the night dreams become trailers

Until December 11, each one of these dream reveals exists.

Every December, The Game Awards remind us why we love to get together on live streams and watch them. Awards absolutely do matter, but it's the reveals, surprises, and impossible moments where we all unite. This year feels especially ripe for something huge: long-dormant legends, long-rumored projects, and long-awaited sequels.

Maybe we'll get none of these. Maybe we'll get one, two. But until December 11, all of these "game reveals" exist for me, in my head.