skimage2.filters.rank.sum#
- skimage2.filters.rank.sum(image, footprint, out=None, mask=None, shift_x=0, shift_y=0, shift_z=0)[source]#
Return the local sum of pixels.
Note that the sum may overflow depending on the data type of the input array.
- Parameters:
- imagendarray of shape ([P,] M, N) and dtype (uint8 or uint16)
Input image.
- footprintndarray
The neighborhood expressed as an ndarray of 1’s and 0’s.
- outndarray of shape ([P,] M, N), same dtype as input
image If None, a new array is allocated.
- maskndarray of dtype (int or float), optional
Mask array that defines (>0) area of the image included in the local neighborhood. If None, the complete image is used (default).
- shift_x, shift_y, shift_zint
Offset added to the footprint center point. Shift is bounded to the footprint sizes (center must be inside the given footprint).
- Returns:
- outndarray of shape ([P,] M, N), same dtype as input
image Output image.
- outndarray of shape ([P,] M, N), same dtype as input
Examples
>>> from _skimage2.morphology import footprint_rectangle # Need to add 3D example >>> import _skimage2.filters.rank as rank # Cube seems to fail but >>> img = np.array([[0, 0, 0, 0, 0], # Ball can pass ... [0, 1, 1, 1, 0], ... [0, 1, 1, 1, 0], ... [0, 1, 1, 1, 0], ... [0, 0, 0, 0, 0]], dtype=np.uint8) >>> rank.sum(img, footprint_rectangle((3, 3))) array([[1, 2, 3, 2, 1], [2, 4, 6, 4, 2], [3, 6, 9, 6, 3], [2, 4, 6, 4, 2], [1, 2, 3, 2, 1]], dtype=uint8)