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Fallback unsupported database SPU decoder on ARM64 - #18651
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AniLeo merged 4 commits intoJul 1, 2026
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elad335
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You should fallback to SPU dynamic Interpreter instead.
elad335
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If LLVM_AVAILABLE is not defined, you cannot use spu_decoder_type::dynamic because the opcode handlers are built on LLVM as well, you must resort to spu_decoder_type::_static unfortunately.
Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
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July 1, 2026 10:33
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Summary
SPU Decoder: Recompiler (ASMJIT)toRecompiler (LLVM)on ARM64 builds during bootfixup_settings()instead of letting SPU initialization fail laterProblem
Need for Speed: Most Wanted [BLES01659]receivesSPU Decoder: Recompiler (ASMJIT)from the config database. On ARM64 builds that decoder is unsupported, which caused RPCS3 to abort during SPU initialization withUnsupported spu decoderwhile the UI remained on the loading screen.Validation
BLES01659through the database config path with the custom per-game override temporarily removedSPU Decoder: Recompiler (LLVM)instead of the previous fatal error