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Issues with Vulkan on AYN Thor #101

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@Matthew-Lanni

I have noticed a few issues with Vulkan on the AYN Thor in just a short time. There are graphical glitches on the two games I have tried thus far; Mario Kart DS and NSMB. Mario’s sprite has rendering issues when upscaled in NSMB. In MKDS, I have experienced severe glitches of geometry cutting through the track in Figure 8 Circuit. It is reproducible and happens on the long stretch after the first curve every single time. This happened whether threaded rendering was enabled or disabled.

I also noticed a stuttering issue that was persistent across Vulkan and OpenGL. The game would freeze or hang for roughly one second every 45 seconds or so.

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  1. SapphireRhodonite commented on May 21, 2026

    @SapphireRhodonite
    Owner

    I will try to fix it for rc4

  2. SapphireRhodonite commented on May 28, 2026

    @SapphireRhodonite
    Owner

    Fixed for rc4!

  3. Matthew-Lanni commented on May 28, 2026

    @Matthew-Lanni
    Author

    Fixed for rc4!
    Thank you for your work!

  4. added this to the 0.7.0.rc4 milestone on Jun 1, 2026
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