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Nvidia driver discussion #267

Description

@zaps166

Nvidia introduced new Vulkan SPIR-V compiler. Games using DXVK runs very slow with it (it can be disabled by using __GL_NextGenCompiler envvar).

Comparision [3840x2160, new vs old, disabled by envvar]:

  • Tomb Raider 2013 main menu (ultra, but without tesselation): [7 FPS vs 40 FPS]
  • NieR:Automata (some scene, full details, anti-aliasing off): [14.5 FPS vs 24 FPS]
  • Sword Art Online Hollow Realization (Teleport Gate Plaza, full details, anti-aliasing off): [13 FPS vs 45 FPS]

Moreover:

  • Tomb Raider 2013 scene with tesselation enabled is black (on old nvidia shader compiler graphics is corrupted, but visible)
  • Sword Art Online Fatal Bullet scene is also black
  • No performance difference on Unigine Heaven (DXVK) and Vulkan Examples (native Linux)

System information

  • GPU: GeForce GTX 1080
  • Driver: 396.18
  • Wine version: 3.5
  • DXVK version: 41132b8
  • X11 Compositor: none/disabled
  • Nvidia Force Composition Pipeline: enabled
  • UseNvKmsCompositionPipeline: false

Activity

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