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[d3d8] Only log unimplemented RS use once - #4918

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doitsujin merged 1 commit into
doitsujin:masterfrom
WinterSnowfall:d3d8-rslog
May 16, 2025
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doitsujin merged 1 commit into
doitsujin:masterfrom
WinterSnowfall:d3d8-rslog

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Closes #4917 by extending the same "log only once" logic to the currently unimplemented d3d8-specific render states.

@doitsujin
doitsujin merged commit 5e59382 into doitsujin:master May 16, 2025
@WinterSnowfall
WinterSnowfall deleted the d3d8-rslog branch May 16, 2025 12:23
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C&C Generals Zero Hour massive d3d8.log file size

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