Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 40 of 48 · Next page · Last page
(3 edits)

Did you do the 2D art for this game? The style is so cute! Do you take art commissions? Also, it looks like the Linux build has been added, so you could remove that note that it'll be added soon from the description :3

(3 edits)

Начну с багов.
1) Звуки игрока при выходе из воды не меняются и продолжают звучать словно он ходит по воде.
2) Сломанная коллизия на границе мира, в некоторых камнях можно намертво застрять.
3) Если согласиться помогать Роджеру, и при этом уйти от него в лагерь и попробовать поговорить с Лили, то звук начала диалога проиграется, но диалога не будет. Сюда же можно и отнести отсутствия звука "скрежета" у второй мусорной кучи.
4) Классика с ускоренной ходьбой при нажатых одновременно клавишах WD/WA, ну когда идёшь "срезая углы".
А теперь о игре:
Плюсы: Приятный визуал, хорошая музыка, неплохая атмосфера (я не ценитель, мне достаточно пары деревьев в поле и хороший скайбокс для атмосферы), а, ещё можно бросить фурри детишек на произвол судьбы в одной из концовок, круто!... пожалуй, всё.
Из минусов: неудачная оптимизация, большой вес игры на количество контента, ненужность механики варки настоек (Можно просто вставать над лампой у ворот и тем самым забыть о рассудке, играл на нормальной сложности). Слегка странный сюжет, ГГ выглядит гораздо взрослее детей, почему он не может взять шкирку Роджера и вынести на себе его? Не понятно, предположу что шкет либо не ребёнок изначально, либо после травмы ноги с ним что-то стало что ГГ боится его (ну, это автор решит).
Забавная игрушка, подпрыгнул от скримера, побродил, пособирал трав, сделал батины настойки, оторвал руку.
Честно, рад увидеть продолжение. 
Автору: Есть возможность приобрести OST игры?
5.5/10.

The only thing that I can really criticize about the game is the few endings. I really do love the art style, probably one of my favorites, but I wish there was SOME way to save the rabbit. Then again, its not like this is some huge studio making a game, so really good job dev!

The art style and character designs look pretty good (I especially love how the protagonist looks), and the 3D models aren't too bad. I kinda wish the story had a bit more to it, though I can understand wanting to keep the game mostly short.

The gameplay, on the other hand, isn't the best. Going around to gather sticks and ingredients is kind of tedious, and the forest is a little annoying to navigate at times. The survival mechanics also seem a little unnecessary in a game this short.

Overall, though, I liked it. I hope you keep developing games, especially with a similar style.

Not bad, just wish there was more to do in the game besides running back to the campfire and making potions.

Pros:

* As an artist myself, I really dug the visuals. It’s a pretty cool art style.

* The 3D graphics look decent too. I'm not sure what kept the developer from making the whole game in 3D, though—the cutscenes and UI are 2D, while the overworld is 3D. Alternatively, you could have gone with flat 2D billboard sprites that always face the camera, like in classic Doom.

* An interesting take on the "potion brewing" concept. As far as I can remember, this is the first game I've seen do something quite like this.

Cons:

* The game is quite short. I brewed as many as 4 decoctions, but ended up drinking only one. Even then, I just sprinted to the rabbit, chopped the cat's hand off, reached the kids, and the game was already over. It feels like the brew you get at the very beginning is more than enough to beat the game, which makes the whole brewing mechanic feel redundant.

* This brings me to the next point—the lack of context/exposition. It would have been fine if there were at least subtle clues about what those piles of trash are or who the rabbit is, but there aren't any hints at all. You're left to figure it all out on your own. At first, I assumed the protagonist was so dependent on his "potions" that he loses his mind without them, but by the end, it turned out that it's just the forest affecting him.

* The dialogue text needs some proofreading. In one line, the protagonist has an issue with verb tenses when telling the kids to stay home. Punctuation is also inconsistent—some lines end with a period, while others don't.

* There is no real incentive to keep the campfire burning. It never goes out, even on standard difficulty. At most, you only need a single stick in your inventory to brew a concoction and restore sanity, and after that, you can just run around on the power of that miracle brew.

I'd rate this game a 5/10. Overall, you can tell it's made by a beginner developer. The concept is solid, but it feels underdeveloped. As a game jam project it would pass, but as a standalone experience it feels rather bare-bones and brief.

By the way, it's pretty bizarre how fragile the creatures in this world are—almost as if they're made of glass. The cat chops his own paw off, and the rabbit dislocates its leg out of nowhere just by bumping into a rock. It really reminded me of Happy Tree Friends, where characters are essentially made of paper.

Wishing the developer the best of luck on her creative journey!

i mean with the rabbit, that could easily be some sort of trickster thing he can Just Do when he wants to do something like that, tbf

Cute game with a very insetting side especially when you start losing your sanity…

beautiful game and artstyle wished it was a bit longer

Cool game! 

pretty cool game, love the graphic style

GOOD GAME, LLOLIPOP

Awesome game! I enjoyed playing this :)

Forgot to link here the world record speedrun I did of this game XD

(-3)

Kinda....disgusting, there must be something wrong with the creator

(-1)

Joking, great game

Hoi! will you ever release thee rigs/models of the characters?

I'm not usually into horror games, but art style spoke to me. Very cute one shot game (with adequate thriller aspects) 

will mac be added?

Awesome game, rk55! I played through all the endings and really loved it. By the way, what was the deal with that red cat? (Maybe an old victim of Roger's?) Anyway, please keep it up—I'm definitely going to play your other games too.

I only found one bug regarding mouse sensitivity: if you die and restart the game, you have to adjust the setting again. Otherwise, great work!

luki1luki2

P.S. If you get the chance, feel free to release a German version as well.


this games actually really good, fuh them kids tho 😭😭✌️✌️

Played this for a video and it was a fun little time! Can't wait to see what else you make :>

Very cute character design. The gore is really shocking. I also enjoyed the multiple endings. I just wish that there's more inventory space. Great game overall.

Is "Slaughterforest" coming to Steam in the future?

Hello. No it's not. It was sort of an educational project. But now I'm planning on making a game that'll be released on steam, for now I can't tell much about it though

(1 edit)

Really awesome and well put together game!! I love the gore and atmosphere, all the scares made me jump, they felt really deserved and justified :]

Although, I've found a few glitches:

- When you enter the game for the first time, the mouse sensitivity is suppoed to be on the lowest end, but behaves like it was set to maximum (really fast). The workaround I've found is turning it all the way to the right, closing the menu, opening it again and turning it down all the way to the left. I'm guessing the variable for the sensitivity is divorced from the visual bar and accidentally set to max either on your game editor ui (I know this is a common glitch with godot) or in code!

- When you end the game (die or archieve an ending) the branches and other objects that you can pick up don't respawn on a new run!!! It may be the way they are instanced in the scene, you should definetly check that out!

- If you decide to still walk after the "there's nothing left to do here, return to camp?" you can click anywhere on the floor and get infinite keys with a russian asset id (I'm guessing it's the original name you used on the code)

Asides from those glitches, everything else works wonderfully! I'm really excited to see what you will do in the future because I've been following you on instagram for almost 4 years and keeping an eye on this game since you announced it!

(+1)

you are a veteran omg. Thanks for the feedback and for playing, i'll look at those bugs 

AWESOME!!! It's my pleasure :DD

Hello !! amazing fun game ! I just did stumble upon a bug i haven't seen mentioned, sadly in the part where SPOILLLERRRSSSS you have to disect the cat guy the blade was not able to fully cut him open; I was stuck on the "not enough" portion of the sequence. Other than that SUPER FUN GAME love the design textures and music, really sets the tone !!

(1 edit)

Hi, thanks for playing i'm glad you liked it. Can you tell what resolution was set in the game while you played?

Holy shit i got the jumpscare looking for the rabbit and i felt my soul leavbe mt body 

Sadly I Couldn't Finish The Game Due To My Anxiety Afterwards, Good Game From What I Could See

(+1)

😭

i was even on easy T0T i might have to play this on some sort of anxiety reducers

I loved this game a lot, the style and plot were quite unique.
Didn't found any bugs or weird things, but struggle a little with the sanity bar.
Definitely had to make a spanish video about it, i hope it gets the popularity it deserves <3

thanks for playing!1

(1 edit)

this game was great! the gore unnerved me alot, genuinly felt bad for the characters because they all looked so adorable (except that rabbit, that thing can go lick trash), i got a bug tho that caused the keys to duplicate every time i open the inventory also i feel if you gave the player more time with the kids then maybe they'll care more for them making the later events more impactful 

i found your game through instagram and after playing it and getting all the three endings i have to say that as gamer this game is piece of art it is simple but fun the characters design and the story are great and the twist was unexpected i also loved the gore

(+1)

The survival mechanics, the music, and the ambient sound effects are what I like the most about this game! Keep up the excellent work!

(+1)

Love the cute characters!

(+2)

This was a great horror game my dude! Super entertaining and fun exploring around and keeping the sanity meter high! I liked how the story unfolded and how you can figure out what happened with just the level design, I saw those flies around... it.. lol! It does need some optimization, I had some audio glitches and studders but other then that really awesome! Great job with the hand drawn art too, really cool to see! I enjoyed this game and recommend completely! Here is my gameplay video, sub and help my channel grow everybody! :)
(+1)

Lovely game! I enjoyed every bit of it! The artwork is amazing and the eerie atmosphere is on point.

I will list some minor visuals bugs I've noticed in the game: 15:25 in my video, the text seems to be too long and it's under the 'end' button (my Resolution is 2560x1440 and on English language), 15:43 on the left side of the screen the text is not translated in English, same at 15:47 by trying to use the Bandage, and 29:46. At 29:57, I threw away some stuff from inventory and when I checked it again it kept duplicating the gate key.

That aside, I wished the game was a bit longer, loved the survival aspect of it. I included all endings in my video. Looking forward more games from you ❤️

(2 edits) (+1)

Thanks for playing and for the feedback, that was very useful. I also noticed there was a visual bug with Lily's face at the end, huh

(+2)

spooky

(+3)

Woah cool game! I did get scared!

(+2)

Very cool!

Thanks for playing!1

(+1)

A brilliant game! Visuals are truly something and the atmosphere is stunning!

(+1)

this is beautiful game in survival horror genre, i really like the graphics and character design, and the concept is also unique. i wish the author all the best!

Костер потух, я прихожу, а фурри-дети живые. Почему так

(2 edits) (-2)

опять дети опять в стиле пс4 закрывать не на esc а на таб? ладно забудем об этом, рука у нас выглядит не как рука а как какой то белый сгусток чего то,чуствительность со временем ломаеться?!?!?! и начинаються фризы и пк у меня дорогой начали появляться вены просто так походил походил ничего не понял игра точно не должна весить 1 гигабайт,изменено: 2 человека обиделись видимо на то как игра играется а ещё ничего страшного в игре не нашел, попытался что-то сварить зелье варение работает через раз ну и все вроде бы из хорошего могу сказать что модельки не плохие 

просто юнити говно

Юнити тут не причем просто хотя бы подсказки добавил/а бы после того как мы поговорим с детьми 

фризы и проблемы с чувствительностью пофиксили, если сложно играть, есть изимод. что касается веса билда, я действительно не понимаю почему он так много весит, очевидно, что хуюнити подтягивает какие-то сторонние файлы

играть не сложно а не понятно

в любом случае спасибо что поиграл и дал фидбек

(+1)

очень крутая и красивая игра 

Viewing most recent comments 1 to 40 of 48 · Next page · Last page