Apex Legends

Apex Legends

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FPS drop when facing the map interior (even if only a wall is visible), but normal when facing the outside — possible occlusion culling issue
I’m experiencing a strange FPS drop in Apex Legends.
When I stand near the edge of the map and face toward the inside of the map,
my FPS drops significantly — even if the screen only shows a wall (from 200 down to around 100).

However, when I face toward the outside of the map (toward the sky or ocean),
the FPS stays high and stable, even with a wall in front of me.
It feels like the game is still rendering the entire interior of the map behind the wall.
In other words, it seems that occlusion culling (skipping hidden objects) or
frustum culling (not rendering outside the camera view) isn’t working correctly.

What’s even more confusing is that my GPU usage stays around 30–40%
and my CPU around 50%, so both still have plenty of headroom —
yet the FPS suddenly drops.
This doesn’t look like a hardware bottleneck, but rather an issue with
how the rendering load or draw calls are being managed.

In older gameplay clips when I used to play with the FPS capped at 144,
it was completely stable and never dropped below that.
Something may have changed in the game or driver settings since then,
causing this different behavior.

For reference, all in-game graphics settings are set to “Low.”
My NVIDIA Control Panel is also fully optimized for performance
(Power management mode: Prefer maximum performance,
Low latency mode: On,
Shader cache: 10 GB, etc.).

System:
RTX 3070 / i7-11700 / 240Hz monitor / G-SYNC On / FPS cap 200

Has anyone else experienced the same issue?
Or is there any known way to limit draw distance behind walls
or force proper occlusion culling in this game?
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Showing 1-7 of 7 comments
Hello! Does it happen on every map? Also, please take a look at this post:

https://steamcommunity.com/app/1172470/discussions/0/670600486987228382/#c670600486987303144
Have same problem, found my fix, basically downgrading my motherboard bios fixed this lmao
RTX 3060 12GB I3 12100F ASROCK H610 H2 M2
from 1080p 40-70fps before downgrading to 120+ fps after downgrading
Hope it helps
Originally posted by Manda:
Have same problem, found my fix, basically downgrading my motherboard bios fixed this lmao
RTX 3060 12GB I3 12100F ASROCK H610 H2 M2
from 1080p 40-70fps before downgrading to 120+ fps after downgrading
Hope it helps

Hi, yes, it has helped some people before. Thanks for sharing.
wanted to add to this. downgraded my aorus z690 ultra lite ddr4 from f32 to f26, and my fps and frame time have massively improved. i have no idea why.

notable specs are i5 12400f
gigabyte aorus z690 ultra lite ddr4 rev 1.0
3080 10gb
32gb pny xlr8 3600mhz
and a couple 1tb ssds.
Originally posted by mike hole:
wanted to add to this. downgraded my aorus z690 ultra lite ddr4 from f32 to f26, and my fps and frame time have massively improved. i have no idea why.

notable specs are i5 12400f
gigabyte aorus z690 ultra lite ddr4 rev 1.0
3080 10gb
32gb pny xlr8 3600mhz
and a couple 1tb ssds.

Yeah this is something that we've seen working for other people before, as listed here:

https://steamcommunity.com/app/1172470/discussions/0/695371826098917027/

Thank you for sharing anyway.
i had a huge frame dropped since this update today on broken moon(especially hazmat tunnel, literary unplayable) and worlds edge(relativly batter then broken moon. i guess frame drops when staring specific area-between countdown and landslide?- or direction but not sure)
i verify game and it does not any missing or curruption files.
Ryzen 5 5600X
RTX 4060 Ti
RAM: 32692Mb
Originally posted by Juicycool:
i had a huge frame dropped since this update today on broken moon(especially hazmat tunnel, literary unplayable) and worlds edge(relativly batter then broken moon. i guess frame drops when staring specific area-between countdown and landslide?- or direction but not sure)
i verify game and it does not any missing or curruption files.
Ryzen 5 5600X
RTX 4060 Ti
RAM: 32692Mb

Hello! Please post about performance issues over on this thread instead. Try the steps posted in there (first complete basic troubleshooting) and let us know if you still have issues.
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Showing 1-7 of 7 comments
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Date Posted: Nov 12, 2025 @ 1:20am
Posts: 7