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SHADER FOG! v4.0

YO! Real volumetric GLSL fog that your heroes tear through. Campfires and lanterns glow inside it. One file for RPG Maker MV & MZ.
Fog presets
29 PRESETS. ONE NOTE TAG.

ZERO LAG. ALL SWAG.

No stacked PNG pictures, no CPU-killing particles. One optimized PIXI.js GLSL shader does all the math on the GPU. Smooth 60 FPS, plus a Quality setting for mobile and browser builds.

CORE FEATURES

FLUID WAKE

The hero, the party and any event push the fog aside. Swirling trails slowly close behind them.

29 PRESETS

Swamp, snow, magic, fire, poison, aurora, blood, void, ash, graveyard... One word and you're done.

GLOWING LIGHTS

<FogLight: #ff8800, 250> makes campfires, lamps and crystals glow inside the fog. Player lantern included. Now in MV too!

REGIONS

Lock fog to one or several map regions, with a soft edge. Deadly poison patches, holy fields, swamp corners.

Fog in regions
FOG ONLY WHERE YOU WANT IT

10-SECOND SETUP

Copy the file to js/plugins/, turn it ON, and write this in a map's Note box. The fog turns on and off with the map automatically:

MAP NOTE
<Fog: swamp> <Fog: swamp: 3> (only in region 3)

Or from any event (Script call), or with the MZ Plugin Command "Apply Preset":

SCRIPT
Swag.ISF.preset('swamp', 3);

Event notes:

EVENT NOTE
<FogClear: 150> clears fog around the event <FogLight: #ff8800, 250> glows inside the fog

LITE vs PRO

LITE is free (pay what you want, or nothing). PRO is $9.99, sold as a separate file in the download list. A donation on the free download does not unlock PRO.

BOUGHT IT BEFORE v4.0?

Thank you! You get PRO for free. Send an email to swagtopus.team@gmail.com with:

  • the itch.io username or email you bought it with,
  • roughly when you bought it,
  • proof if you have it: a screenshot of the itch.io receipt email or of the plugin in your itch.io library.

No screenshot? Write anyway, we will find you in the sales list. You will get a PRO download key in reply.

LITE (free)PRO
GLSL fog + character trails✔✔
MV + MZ, map note tag, fades✔✔
Presets629
Glowing event lights / player lantern–✔
Fog limited to regions–✔
Events that clear fog, flash bursts–✔
Priority support & updates–✔

WHAT'S NEW IN v4.0

  • Fixed: the trail was offset from the player on some screen sizes and in MZ. It now lines up at any resolution, with zoom and screen shake.
  • One file for MV & MZ (old MZ commands still work).
  • Softer, organic trails. Glowing lights in MV too. Soft region edges.
  • 6 new presets (aurora, void, blood, ash, smog...). Quality setting. Fog respects screen tint.
  • v3 saves keep working.

Download

Download NowName your own price

Click download now to get access to the following files:

Interactive Fog LITE v4.0.0 – free (MV + MZ) 16 kB
Interactive Fog PRO v4.0.0 (MV + MZ) 19 kB
if you pay $6.99 USD or more

Development log

Comments

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(1 edit)

I've noticed the wake seems to always be off center similar to the problem described my @breathdev, I'm not using any other plugins so I'm not sure what's breaking.

(+1)

Hi. I really like the idea of the plugin, but I've encountered a couple issues of when using the MZ version.

i. The wake sits off centre and always appears 4-5 tiles NE east of the main character. The plugin help window is empty. Is there a quick-fix to offset the wake 4 tiles to the right and down?

ii. When scrolling the map horizontally, the fog starts to glitch out as if there fog image is being flipped horizontally every 2 to 3 frames repeatedly.

(+1)

What an amazing plugin! The effect it creates in the game is truly better than any other fog effect I've ever seen.

I'm currently using RPG Maker MV3D for some of my maps. I noticed that your plugin doesn't work very well, as it seems the Fog Rim area misses the player's correct position. It would be incredible if you could make this plugin work with MV3D as well.

(1 edit) (+1)

Yo! Thanks for the huge compliment!

MV3D completely changes the camera math, which breaks the fog's position.We're going to make a special MV3D-compatible version.

Drop your Discord or Twitter/X below. Once it's ready, I’ll send the custom build straight to you so you can test it

https://x.com/Swag_Topus

Defo let me know when there's an MV3D version, I'll also snap that up.