Steam Hardware Survey: Windows 11 Hits 70.97% [2026]

Valve has published the August 2026 edition of its Steam Hardware & Software Survey, and the monthly snapshot of what PC gamers actually run shows the platform’s hardware base shifting faster than usual on three fronts at once. Windows 11 has climbed to 70.97% of surveyed systems, 16GB graphics cards have widened their lead over 8GB models, and a five-year-old Nvidia GPU is still, somehow, the single most common card on the service. The results, first aggregated by outlets including PCGuide and PCGamesN, land at a moment when GPU and memory prices are both under pressure, making the survey a rare real-world read on what gamers can actually afford to buy.

The Steam Hardware & Software Survey is an opt-in, anonymized poll that Valve runs against a randomized sample of Steam users every month, covering CPUs, GPUs, VRAM, system memory, display resolution, and operating system. Valve typically publishes results in the first few days of the following month, which is why the August 2026 numbers only became public in the opening days of September. Because it draws from tens of millions of active Steam accounts, the survey functions as the closest thing PC gaming has to a real-time census of what hardware people are actually using to play games, rather than what manufacturers are shipping into retail channels. This piece builds on our earlier coverage of the June 2026 and July 2026 survey cycles, which first flagged several of the trends now accelerating in August.

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Windows 11 crosses further into majority territory

The clearest trend in the August 2026 steam hardware survey is the continued march of Windows 11. The 64-bit build now sits at 70.97% of all surveyed systems, up 0.71 percentage points from July, according to PCGuide’s read of the Valve data. That builds on a milestone reached in June 2026, when Windows 11 first crossed the 70% threshold at 70.44%, as reported by Tech Times. Windows 10, which Microsoft ended free support for in October 2025, still accounted for roughly 23.56% of Steam systems as of June, or about one in four gamers, and Neowin’s coverage of the August figures described the operating-system split as “mostly on par with last month,” suggesting Windows 10’s decline has slowed even as it continues.

That plateau is worth watching. A full year after Windows 10’s end-of-support date, a meaningful slice of the PC gaming population is either running an unsupported OS, using extended security updates, or has quietly decided the migration isn’t urgent. For developers setting minimum system requirements, that means Windows 10 compatibility can’t be dropped from launch checklists just yet, even as Microsoft and hardware vendors keep pushing Windows 11 adoption through new PC sales and Copilot+ features.

AMD keeps closing the CPU vendor gap on Intel

On the processor side, the most recent fully-broken-out vendor numbers come from the June 2026 survey, where AMD held 45.99% of the CPU install base against Intel’s 54.01%, according to Tech Times’ analysis of that month’s release. That gap, still in Intel’s favor, has nonetheless been narrowing steadily for years as AMD’s Ryzen lineup gains ground in both budget and enthusiast segments. The trend lines up with what’s happening at retail, where Intel is reportedly preparing to raise CPU prices ahead of its March 2027 launch cycle, a move that could hand AMD further room to gain Steam survey share if it holds pricing steadier through the same window.

Eight-core CPUs pull further ahead of six-core chips

Core counts tell a parallel story. Eight-core processors overtook six-core chips to become the single most common CPU configuration on Steam for the first time in the July 2026 results, a shift flagged at the time by Digital Foundry’s coverage of that month’s survey. The August data shows that lead extending: PCGuide reports eight-core CPUs now account for 28.04% of Steam users, up 0.19 percentage points month-over-month, with six-core chips continuing to lose ground. That’s a meaningful signal for game engine teams and QA departments, since minimum and recommended CPU specs are usually built around whatever core count actually dominates the install base rather than what enthusiasts are buying.

The shift also tracks with several years of budget and mid-range desktop and laptop chips standardizing on eight physical cores, from AMD’s Ryzen 5000 and 7000 series to Intel’s Core i5 and Core i7 hybrid designs. Six-core parts haven’t disappeared, but they’re increasingly confined to entry-level laptops and older systems that Steam users haven’t replaced.

16GB VRAM is now the default, not the exception

The graphics memory numbers are arguably the headline story of the August 2026 steam hardware survey. According to PCGuide’s breakdown, 16GB VRAM configurations now represent 26.92% of Steam systems, up 1.02 percentage points from July, when 16GB overtook 8GB for the first time in the survey’s history at 25.90%, as tracked by ReadKernel’s coverage of that release. Eight-gigabyte cards haven’t collapsed, they’ve grown too, reaching 25.75% in August (up 0.42 points), but they’re now firmly in second place. Twelve-gigabyte cards sit at 12.99% (up 0.11 points), and four-gigabyte cards trail at 5.69%, the next closest tier after the top three.

PCGuide’s analysis ties the shift directly to newer, more affordable cards shipping with 16GB by default, name-checking the RX 9060 XT and RTX 5060 Ti as examples of budget-tier GPUs that no longer skimp on memory. That matters because VRAM capacity, more than raw compute, has become the practical bottleneck for running higher-resolution textures and newer upscaling and frame-generation features at acceptable settings. A card with more memory ages better against increasingly VRAM-hungry game releases, even if its core compute performance is modest.

The Nvidia RTX 3060 still won’t let go of the top spot

Despite all that movement in the VRAM tiers, the single most popular individual graphics card on Steam hasn’t changed. The Nvidia GeForce RTX 3060, a desktop card that launched in early 2021, remains Steam’s most-used GPU with a 3.76% share in August 2026, up 0.05 percentage points from the previous month, according to PCGamesN’s reporting. That’s up only slightly from the 3.73% share the card held back in June, meaning the RTX 3060 has held the top spot with barely any month-to-month movement for most of 2026.

PCGamesN’s framing of the numbers puts it plainly: pricing, not preference, is keeping millions of gamers on more than five-year-old silicon. With new GPU generations from both Nvidia and AMD carrying higher launch prices than their predecessors, and with DDR5 memory prices climbing sharply through 2026, upgrading an entire system has become a bigger financial decision than it was a few years ago. That combination of expensive new cards and expensive new memory is likely a big part of why a 2021-era GPU still tops the charts nearly six years after its launch, a dynamic that has already pushed flagship GPU pricing to record highs this year.

System RAM: 16GB remains the standard, but the picture is more mixed

On system memory, 16GB configurations remain the single most common setup among Steam users, holding 41.20% share in August, up 0.23 points from July, per PCGuide’s tally. That’s broadly consistent with the 41.57% share 16GB RAM held back in June, per Tech Times’ reporting on that month’s data, indicating the segment has been essentially stable across the summer even as VRAM tiers have been reshuffling underneath it.

Digital Foundry’s July 2026 coverage flagged a more surprising wrinkle: 8GB system RAM configurations showed the fastest growth in popularity of any RAM tier that month, even as 16GB remained the dominant overall category. That’s a somewhat counterintuitive trend for a platform where game system requirements keep climbing, and it likely reflects the growing share of budget gaming handhelds and entry-level laptops in the Steam install base, many of which still ship with 8GB as a cost-saving measure rather than the 16GB or more that dedicated gaming desktops typically carry.

1080p is still dominant, but it’s losing ground faster than usual

Display resolution shows a similar dominant-but-declining pattern. 1920×1080 remains Steam’s most common primary resolution at 50.52% in August 2026, but that’s down 0.58 percentage points from July, per PCGuide. That follows on from Digital Foundry’s July 2026 report, which described that month’s drop in 1080p share as the largest single percentage-point decline recorded since the outlet began tracking the metric closely. Back in June, 1080p held a slightly higher 51.12% share, according to Tech Times’ summary of that survey. Taken together, the last three months show 1080p sliding from just over 51% to just over 50%, a modest but consistent erosion as more Steam users move to 1440p and higher-resolution panels.

August 2026 Steam Hardware Survey: the numbers at a glance

MetricJune 2026July 2026August 2026
Windows 11 (64-bit) share70.44%70.97%
Windows 10 share23.56%~flat vs. July
AMD CPU vendor share45.99%
Intel CPU vendor share54.01%
Most common CPU core count8-core overtakes 6-core8-core: 28.04%
16GB VRAM share25.90%26.92%
8GB VRAM share25.75%
Most popular individual GPURTX 3060: 3.73%RTX 3060: 3.76%
Most common system RAM16GB: 41.57%16GB: 41.20%
Most common resolution (1080p)51.12%Largest recorded drop50.52%

The dashes in the table reflect gaps in publicly reported figures for that specific month rather than missing Valve data; not every outlet breaks out every metric for every survey cycle, so this piece only cites figures that were explicitly reported and attributed by name.

GPU VRAM tier breakdown, August 2026

VRAM tierAugust 2026 shareMonth-over-month change
16GB26.92%+1.02 points
8GB25.75%+0.42 points
12GB12.99%+0.11 points
4GB5.69%Next closest tier

Only 16GB, 8GB, and 12GB cross into double-digit percentages, per PCGuide’s breakdown of the August results, underlining how concentrated the Steam GPU population still is around a handful of memory tiers even as the top spot has flipped from 8GB to 16GB in the space of two survey cycles.

Why these numbers matter beyond a monthly trivia sheet

The Steam Hardware Survey isn’t just a curiosity for enthusiasts, it’s a planning document for the entire PC gaming supply chain. Game studios use it to calibrate minimum and recommended specs, since setting requirements too far above what the survey shows the average player owns risks shrinking the addressable audience for a launch. GPU makers watch VRAM tier shifts closely because they inform how aggressively to price memory capacity into next-generation cards. And peripheral and component makers use the CPU core-count and RAM trends to decide which SKUs actually need to exist in a crowded market.

The timing of this particular survey adds extra weight to the VRAM and CPU trends. With DDR5 memory prices having climbed sharply in 2026 and GPU pricing under separate upward pressure, gamers appear to be making the most of the hardware they already own rather than upgrading, while manufacturers pushing higher-VRAM cards into the budget tier are seeing that investment reflected almost immediately in survey share. It also lines up with broader Windows ecosystem shifts: Microsoft’s Windows 11 memory integrity changes have drawn scrutiny over gaming performance even as adoption of the OS keeps climbing regardless.

How Steam’s survey stacks up against other hardware telemetry

Steam’s survey isn’t the only window into PC gaming hardware trends, but it’s the most consistently published and widely cited one, largely because Valve has run it monthly for close to two decades with a relatively stable methodology. Individual game engines and storefronts collect their own hardware telemetry internally, and GPU makers publish their own shipment and revenue data through quarterly earnings, but that data is rarely broken down publicly at the level of VRAM tier or CPU core count. Market-research firms that track retail GPU and CPU shipments offer a manufacturer-side view of what’s being sold, while Steam’s survey offers a demand-side view of what’s actually installed and still in active use, which is why the two pictures don’t always move in lockstep. A card can ship in large volumes in a given quarter without meaningfully moving the installed-base survey numbers for months, simply because most gamers don’t replace hardware the moment something new launches.

The bigger arc: how far the Steam install base has shifted since the Windows 10 era

Zoom out from single-month swings and the last several survey cycles trace a coherent story. Windows 11 has gone from a plurality operating system to a clear supermajority in the space of about a year, a transition accelerated by Windows 10’s formal end of support and the steady replacement cycle of gaming PCs. On the graphics side, the shift from 8GB to 16GB as the leading VRAM tier took roughly two survey cycles to flip once it started moving, a pace that suggests further tier changes, such as 12GB eventually challenging 8GB for second place, could play out on a similarly compressed timeline if newer cards keep shipping with more memory as standard. CPU core counts have followed a slower, steadier climb, with eight cores displacing six only after years of that count becoming standard across mainstream desktop and laptop chip lineups from both AMD and Intel.

What to expect from the next few Steam Hardware Survey cycles

  • Windows 10 share keeps eroding, but slowly. With adoption growth for Windows 11 flattening slightly in August per Neowin’s read of the data, expect Windows 10 to linger above 20% for at least a few more months rather than disappearing quickly.
  • 16GB VRAM’s lead over 8GB keeps widening. With budget cards like the RX 9060 XT and RTX 5060 Ti standardizing on 16GB, the gap PCGuide identified between the two tiers should keep growing through the rest of 2026.
  • AMD’s CPU share climbs further, but a flip is unlikely soon. Given the multi-year trajectory from 45.99% toward Intel’s 54.01% share tracked through mid-2026, AMD is more likely to keep narrowing the gap gradually than to overtake Intel outright in the near term.
  • Eight-core CPUs extend their lead over six-core chips. As older six-core systems continue aging out of the active Steam population, the August figure of 28.04% is likely to keep climbing in the surveys that follow.
  • The RTX 3060’s reign could finally end if pricing eases. The card’s five-year run at the top has been sustained largely by high replacement costs; any meaningful pullback in new GPU or DDR5 memory pricing could be the trigger that finally dislodges it from Steam’s most-popular-GPU spot.

What this means if you’re planning a PC upgrade

For anyone weighing a build or upgrade right now, the August 2026 steam hardware survey doubles as a useful benchmark for what “average” actually looks like. An eight-core CPU and a 16GB graphics card now represent the most common configuration on the platform, not an enthusiast outlier, which means game developers are increasingly likely to target those specs as their baseline going forward. Sticking with an older 8GB card or a six-core CPU isn’t going to lock anyone out of new releases immediately, but the survey’s direction of travel suggests those configurations will age out of “comfortable” territory faster than they would have a couple of years ago. On the operating-system side, anyone still running Windows 10 without extended security updates is now a shrinking minority, and that gap is likely to keep narrowing as more titles quietly drop official Windows 10 support.

Frequently Asked Questions

What is the Steam Hardware & Software Survey?

It’s a monthly, opt-in survey Valve runs across a randomized sample of Steam users, collecting an anonymous snapshot of each participant’s CPU, GPU, VRAM, system RAM, operating system, and display resolution. Valve compiles and publishes the results in the first few days of the following month.

What percentage of Steam users are on Windows 11 as of August 2026?

Windows 11 (64-bit) accounts for 70.97% of surveyed Steam systems in the August 2026 results, up 0.71 percentage points from July, according to PCGuide’s reporting on the Valve data.

Is 16GB VRAM now more common than 8GB on Steam?

Yes. 16GB VRAM cards overtook 8GB cards for the first time in the July 2026 survey at 25.90% share, and extended that lead to 26.92% in August, versus 25.75% for 8GB cards, according to PCGuide.

What is the most popular graphics card on Steam right now?

The Nvidia GeForce RTX 3060, a desktop card that launched in early 2021, remains the single most-used GPU on Steam with a 3.76% share in August 2026, per PCGamesN’s coverage of the survey.

Are 8-core CPUs more common than 6-core CPUs on Steam?

Yes. Eight-core processors overtook six-core chips for the first time in the July 2026 survey and now account for 28.04% of Steam systems as of August, per PCGuide’s breakdown, continuing to widen the gap month over month.

Why is 1080p resolution declining on Steam?

1080p remains the single most common resolution at 50.52% in August, but it has slipped from 51.12% in June as more Steam users move to 1440p and higher-resolution displays, part of a gradual multi-month decline flagged by Digital Foundry and PCGuide.

How does AMD’s CPU share compare to Intel’s on Steam?

As of the June 2026 survey, the most recent month with a full vendor breakdown reported, AMD held 45.99% of the CPU install base versus Intel’s 54.01%, according to Tech Times’ analysis, continuing a multi-year narrowing of the gap.

Why does the Steam Hardware Survey matter for game developers?

Because it’s one of the largest and most consistent public samples of what hardware PC gamers actually own, studios use it to set minimum and recommended system requirements without over- or under-shooting what most of their potential audience can actually run.

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Sofia Lindström

Sofia Lindström

Editor-in-Chief

Sofia Lindström is the Editor-in-Chief at Tech Insider, where she leads editorial strategy and oversees coverage across AI, cybersecurity, and enterprise technology. With over a decade in Swedish tech journalism, she previously served as technology editor at Dagens Industri and covered the Nordic startup ecosystem for Breakit. Sofia holds an MSc in Media Technology from KTH Royal Institute of Technology and is a frequent speaker at Web Summit and Slush. She is passionate about making complex technology accessible to business leaders.

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