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hub crawl 2010 [29 Apr 2010|09:25pm]

cobie

hub crawl
this saturday from 1-4pm

comment for details
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hub crawl 2 [31 Mar 2010|08:30pm]

cobie

( it's time again to grab a digital camera, put together a team and get lost in the city.Collapse )
4 comments|post comment

DASH [10 Sep 2009|08:28am]

cobie
( DASH infoCollapse )
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grunt hunt hacker style: [05 Aug 2009|10:38am]

masukomi
A write up of the Mystery Challenge at this year's DefCon. Even if you're not a hacker I think all of us grunt hunters can appreciate it.

http://www.wired.com/threatlevel/2009/08/defcon-17-mystery-challenge/
1 comment|post comment

the banditos misteriosos - second annual boston scavenger hunt [09 Jul 2009|12:34pm]

cobie
Saturday, July 11th, 12:30PM
Launch Location TBA July 10th @ 11:59PM

The Banditos Misteriosos are pleased to announce their second Annual Scavenger Hunt!! Last year over 400 participants, making up over 43 teams, stormed Boston, and we are excited to do this again! Featuring new locations, clues, activities, and extras, including a photo component by popular demand!

visit their site here.
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sproing.. sproing.. [19 Jun 2009|08:18am]

cobie
[ mood | accomplished ]

the hub crawl microsite has been launched! (requires the latest flash plugin)

it's wee and not meant to be spectacular, exactly. just large/comprehensive enough to explain the event and be a go-to location for those wanting to know about it. check it out.

..but please do resist the urge to keep refreshing the landing page if only to watch the animation again and again (like i do).

UPDATE:
okay, i just refreshed it again. teehee.

2 comments|post comment

[15 Jun 2009|09:50pm]

rhysara
Last weekend I took part in the first ever Hub Crawl. It was as you can imagine, fun, entertaining and the perfect use of a beautiful Saturday afternoon. I remain as ever, impressed with all the wonderful events that cobie invents for us.

As I seem to overdocument everything in my life, I wrote up an account of the day and thought I'd post a link to it in case any of you are interested in reading it.
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hub crawl - aftermath [07 Jun 2009|06:24pm]

cobie
[ mood | accomplished ]

the first ever (and possibly first of a future series) hub crawl urban photo scavenger hunt event was a resounding success!

( details here..Collapse )

for those 'crawlers on flickr that have event photos that they want to share with others, a flickr group has been formed. please feel free to add to the group pool and start up some discussions.

thanks for playing!

19 comments|post comment

crawlin' the hub [01 Jun 2009|08:36pm]

cobie
just a reminder that the hub crawl is running this weekend. if you're interested in participating, just lemme know.
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the hub crawl [22 May 2009|11:17pm]

cobie
[ mood | busy ]

so, i'm helping run an event on saturday, june 6th, called the hub crawl. official description below:

the hub crawl is an urban photo scavenger hunt where participants compete for fun and prizes and get an opportunity to explore boston. at its simplest, teams earn points by photographing specific things located in the city. to get even more points, teams can solve a handful of puzzles to determine the location of tokens that are hidden in the city. when these tokens have been photographed, special clues will lead to the location of a final site that can be photo-captured for even more points.

to participate, your team must have at least one digital camera or camera phone as well as have the willingness and ability to walk around boston for about three hours. the hub crawl will cover the following areas: the boston common, the boston garden, the theatre district, chinatown, downtown crossing, faneuil hall, government center and the north end.

following the close of the game event, there will be a dinner where prizes will be awarded and digital photos shared.

it's nothing on par with the grunt hunt in terms of overarching theme and puzzles and whatnot. if anything, it's way more open air an event (obviously) and more to do with running around taking photos of things. if you're at all interested, please get a hold of me. it's going to be from 2 til 5 with a dinner thing following after.

should be fun!
5 comments|post comment

some hunt announcements [05 Feb 2009|12:32pm]

cobie
[ mood | productive ]

The Q Is Still On
as ghq was one of the last things i was working on before getting laid off (what, you didn't know? been about a month now) it's sort of gotten pushed back down the, um, queue. heh. right now, it's fallen behind jobsearch in terms of priority, of course, as well as other projects that i need to work on that possible employers may see.

one of the whole reasons why i was doing the Q was to have a sort of interim thing between hunts. at this time, though, i'm not sure if the Q will happen before ghx. it seems unlikely. but it will still happen.. it's just a matter of when. rest assured that it's in the group of more immediate projects in my to do list (just don't ask about how long the list is). and besides, i've invested too much into it already.


Grunt Hunt Site Redesign
as mentioned above, i'm working on stuff potential employers may see. this includes the hunt site. in fact, that's seeing some major reworking. it's been left neglected for entirely too long. aside from revisiting its core design aesthetic (hey, look! snazzy new logo!), i'm finally getting it out of html tables. the site was slapped together as a go-to place for people to find out about the hunt. much like the event it describes, it was never meant to grow as much as it had.

aside from making the site up to date with the use of css, ver3.0 is going to be more light-weight. this is no easy feat since there is so much up there and, because of that, requires the excising of entire sections completely. these sections (news, the ack board, links, trivia, etc.) aren't really going away, though. aside from being integrated into other sections of the site entirely, they already exist in this here community. i'm just getting rid of the redundancy and making this companion site that much more a part of the online presence of the hunt.

an announcement of the relaunching of the site will be made when it, you know, relaunches.


Hunt Rules Updates
in cleaning up the site and rejiggering things around, the rules saw some rejiggering and clean up as well. i'm having them reviewed by rules lawyersy types for fairness and clarity. ( changes of noteCollapse )


Hunt Garage Sale
not that i'm selling anything but i'm going through all the leftover hunt materials i've collected over the years and i'm pretty much throwing them all out (except for a couple things like completed scoresheets and unopened puzzle packets). i figured, why am i keeping everything? if any of you want any of it for whatever bizarre, no doubt cult-related reasons, let me know and i'll let you go through them before i hefty bag 'em. seriously, the whole mess takes up so much space.

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ghq [05 Dec 2008|03:00pm]

cobie
[ mood | sleepy ]

alright, time for the big reveal..

grunt hunt Q (or grunt hunt qwerty) is an online puzzle game event. so, yes, it's another puzzle hunt. and yes, you read that right: it is, in fact, done online.

but first, a little context:

( if you know what the grunt hunt is, you can totally skip this partCollapse )

the Q
how ghq differs from the garden variety grunt hunt is found mainly in its delivery method. it being served online changes a lot of the rules and makes for a different experience. i've had to rework certain paradigms to make it work but it's also opened up a lot of doors insofar as creativity is concerned. you're in for a treat.

some things of note:

  • this is not a grunt hunt.
    not in the standard sense, no. this is an entirely different endeavor. that said, the next in-person grunt hunt (ghx) is still set for april. don't think that that has changed.

  • teaming is optional.
    if you want, you can solo the Q. it's crazy, sure, but if that's what melts your proverbial butter, then more power to you. you can form a team of four, if you like. hell, you can have a team of two comprised of you, your special someone, candlelight and a romantic evening solving mindbendery puzzles if that's your bag (freak). the way the Q is designed, it's more or less everyone against the game. so, chum up however you like. the point is to get to the end of the story/puzzles/event, regardless of how many brains it takes to get there. though, theoretically, literally anyone in the world can play, i'm probably going to have a registration process put in place so that i can keep tabs on bandwidth usage as well as find out who's playing.

  • ghq is self-paced.
    once the game event has been published, participants can get to it whenever and however they like. there's no time limit besides any one you give yourself. so, you can totally go at it all casually whenever the inclination strikes you or you can set aside a block of time to do it all in one go. totally up to you. and unlike the standard hunt, ghq runs pretty linearly. while there are still metapuzzle-type roadblocks (kind of) in it, everything runs largely in a straightforward fashion where one puzzle unlocks the next one to follow.

  • technology is not only allowed, it's required.
    all the puzzles as well as the entire experience will be presented via a web browser. and because it's online, you have the entire internet to help you out. that means people (see teaming is optional) as well as resources. that said, there is no challenge system nor methods to gain hints or free answers. but hey, internet. did i mention that you can use the internet?

  • if you've ever wanted to help out with a hunt and yet somehow still participate, now's your chance.
    aside from this hunt being the kind that's going to show up on your computer and be doable from whatever location, another major difference with this hunt is that participants can actually help contribute to the stock of puzzles that make up the game. volunteers will be given solutions and some direction and then will be blindly tasked to design a puzzle that resolves to that particular word. they'll have no idea what the context is nor where the puzzle appears in the body of the hunt. in fact, since it's the development of the puzzle that's important and not its presentation (since i'm going to have to dress it up to make it contextually relevant and have the same aesthetic as everything else), puzzles may not be recognizable by their creators until they start solving them. ideally, one person designs one puzzle each. that way, everyone has the same one pass that everyone else has. more details to come.

  • mind you, i'm still designing some of the puzzles.
    namely, the metapuzzley ones and the final one but a couple of the other puzzles as well. the ones i've designed so far are not easy. and, yah, you're welcome.

  • when this is all going down.
    ghq will go live as soon as all the puzzles get done by the volunteers and they get fitted into the Q. i'm hoping for some time in january and will make sure it does not interfere with the timing of the MIT mystery hunt. i was originally going for mid-december but, really, now is a horrible time for everyone. so, yah. not doing that.


so who wants to design puzzles? the only requirement for doing some of the design is that you've been involved in at least one of my hunts. that way you get an idea of how things happen.

oh, and who wants to play? =]
16 comments|post comment

faQ [20 Nov 2008|08:28pm]

cobie
[ mood | mysterious ]

to address some of the myriad questions you no doubt must have in regard to this exciting, new and mysterious thing i kinda presented to you guys the other day, i've come up with a list of answers to help shed some light on the subject.

ready? here we go:

ghq

  • no, it doesn't stand for quiche. that's just a funny coincidence and one that escaped my notice. nice try, though.
  • no, this really has nothing to do with that and it's not replacing it in anyway. it shares the same origins, though. in fact, one might say it's a mere extension of how the other first started.
  • yes, that's still on for april.
  • of course that's relevant; why would i have included it in the logo?
  • anyone in the country, really. possibly, the world.
  • at this time, probably not if only because i'm not sure how i would track that and if it would be of any value, really. if anything, it'd just be a courtesy to me. but we'll see.
  • of course you can. in fact i'm counting on there being a lot of you to do exactly that.
  • sadly, no. i'm afraid there's no way to even have that sort of system in place. but then, everything's going to be different. you'll see.
  • i can't take all the credit. actually at least two separate people approached me about this.
  • what, you mean this isn't good enough? fret not. probably this weekend. i want to generate some buzz beforehand, though.
  • oh, the fact that it'll give you a pretty unique opportunity and perspective the likes of which you've probably not had a chance to do before (despite the desire).
  • so, yes, i did find a way for you to be able to do both. cool, right?
  • hopefully by mid-december but i'm not holding my breath.


i do hope that that clears up a whole lot of confusion.
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it's coming. [18 Nov 2008|07:25pm]

cobie
[ mood | mysterious ]

ghq

post comment

[25 Oct 2008|02:37pm]

rhysara
Can't wait until April to get your next puzzle fix? I may have the solution for you.

I met a few of you this past Spring at GH9, I was one of the over eager newbies on kirkjerk (Capt. Kirk)'s team. What you may or may not know however is that I actually run a small MIT Mystery Hunt team and we're recruiting. While I fervently maintain that last year's team was the most amazing team in the entire world, it's true that one of our goals is to expand slightly and field a slightly larger team this year. (Last year there were 5 of us, this year we're aiming for 15-20)

As such it was suggested to me that a few of you might have some interest in joining a Mystery Hunt team. Particularly a laid-back team such as mine that has no chance of ever winning and as such is in it merely to enjoy the process of spending 48-72 hours huddled in a small room with a handful of your closest friends, solving puzzles and eating junk food.

This year's hunt kicks off at noon on Friday January 16th, 2009 and runs pretty much all weekend. (We welcome you to join us for as much or as little of that time as you would like.)

So here's your chance! If you'd like to join an amazing little team who's stated goals are to refrain from coming in either first or last, this is your chance. Just let us know that you'd like to play!

If you'd like to read more about the experience, for a limited time only, my write up of last year's event is available publicly.

For more information and to view puzzles archives going back decades, visit the official MIT Mystery Hunt site.
2 comments|post comment

ghx postponed! [08 Oct 2008|03:43pm]

cobie
[ mood | congested ]

( as sent out via emailCollapse )

1 comment|post comment

GHX afterparty [05 Oct 2008|04:55pm]

lazysun
[ mood | excited ]

Team Misleading Redfish here with another exciting announcement for ...

SATURDAY SATURDAY SATURDAY
(holy s**t, that's only 6 days away!)

In order to maintain the developing tradition, we'll be placing a reservation at Mifune in Arlington for 7:30 this Saturday. ARE YOU IN OR OUT?

Poll #1272984 GHX afterparty: in or out?

Are you down with the Mifune action?

Hell yeah, I never miss it!
5(45.5%)
I'm pretty sure...
4(36.4%)
Don't count on it, but I might show.
1(9.1%)
Sorry, dude, I can't.
1(9.1%)


We'd love to see you there! And you know you want to be there, because there's a good chance that we'll be handing out prizes to the competitors this time around. You know, like the Emmys. Just a little something to make it more interesting and even MORE enticing than just enjoying each other's company and actually getting to hang out for a little while.

6 days, baby. Start warming up those brains!
1 comment|post comment

ghx: teamups [01 Oct 2008|01:52pm]

cobie
[ mood | okay ]

and by popular demand, listed below are partial and complete teamups for the hunt as we know them. for this hunt, i've decided to just name teams (who didn't already have a name) after various kinds of.. um.. various.. er, diner dishes as described by short order cooks (referenced here).

come up with something better. seriously.




team adam and eve on a raft
captain: sarah
bauer, doug, amy

team zeppelins in a fog
captain: kevin
kirk, elaine, arthur

team surprisingly sightly blemish
captain: derek d.
anthony, rebekah, mark

team splash of red noise
captain: kate
tammy, narbey, joud

team hounds on an island
captain: jess
jack, angela

spares
joe, matt, chris-o, seth, melanie

last updated: 13:12 100108

also, please to be bugging folks who you think should be coming but haven't made any rumblings. we're only ten days away, folks.
4 comments|post comment

ghx: confirmeds [24 Sep 2008|12:50pm]

cobie

good news
the hunt is on. as of last night, we have enough confirmed attendees for 4 teams. so, yippee yippee and all that. and it looks like we got a fair bit of traveling hunters this time. we're talking people flying in specifically to attend. that's dedication!

bad news
due to scheduling difficulties, we may not have the ten teams i had hoped for. (i swear, weddings and are the bane of all hunts.) but i'm still waiting to hear back from a number of people, so we'll see. if any of you who did get back to me don't see a name on here that should be (in any of the columns), please remind these people that if they don't speak up, they stand a good chance of not being able to play at all.

and for the sake of convenience, here's a link to the previous post and comments.

yep
joe
jack
angela
matt
jess
chris-o
sarah
kirk
bauer
kevin
arthur
amy
doug
elaine
rebekah
derek d.
mark
anthony
kate
narbey
tammy + gabe
joud
seth
melanie

mebbe
kim + alex

nope
elliot (wedding)
barbara (wedding)
rachel (out of town)
amy s. (wedding)
mike
erich
brian (out of town)
tanya
raj
nora
tedd (work)
christa

last updated: 15:35 100108

1 comment|post comment

ghx: so, you comin'? [23 Sep 2008|12:26pm]

cobie
[ mood | okay ]

alright, folks.. grunt hunt ten is three saturdays from now. my apologies for the radio silence as i've had a whole lot of stuff going on (and all at the same time, yay!) but rest assured we're still on. oh yes. in fact, i managed to snag the week of the hunt off and i'll be in crazy productiony mode the days leading up to the 11th (just like last time, yay!). oh, wait, wait.. i lied. we may not be on after all. no, really. there needs to be a confirmed attendee list of at least 16 (ie, four teams) in order for the hunt (any hunt, really) to run. any less than that and the hunt will be canceled.

so, that said..

who all is comin' to ghx, yo?

the event is saturday, october 11th and we needs to know! comment here, email, txt or speak (preferably to staff) your outrageous and possibly haiku-phrased reply.

(confirmeds will be posted and, yes, 'confirmed' can totally be pluralized. don't you oppress me!)
 
click here for the current list of confirmed people
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